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Glass or Porcelain Part 2

 
This tutorial is NOT to be scripted or made into a "Quick Guide" unless it is for your own personal use. 
 


To do this tutorial you will need a working knowledge of PSP. If you are new to PSP, or have a problem doing this tutorial, you can find me at Raven's PSP Forum, be happy to help you out. 

I used a rose tube I made from a photo at Designs by Donna. (PSP 8 tube)
Click here to download the zipped tube, extract it to your tube folder. 

Part 1 Part 2

 

Step 1

Open a new image 500 X 500
Set the background to Transparent.  

 

 
Step 2
Go to your Tool Bar and click on your tube icon.

Go to your Tool Options Palette ( F4 will open it ), find the "donna rose4" tube.

 

 
Step 3

Click once in the center of your canvas to place the tube.


( shown at 50% )

 

 
Step 4

Go to Layers>Duplicate.
Go to Adjust>Hue and Saturation>Colorize.
Set both settings to Zero.

 

 
Step 5

Go to Adjust>Negative Image.

 

 

Step 6

Go to Layers>Duplicate.
Go to Effects>Artistic Effects>Topography.
Use these settings.

Note: For different images experiment with the Density setting.


( Shown at 50% )

 

 

Step 7

Open your layer palette.
Go to Copy of Raster 1, click the small arrow next to "Normal".
You'll see a drop down menu of the Layer Blend Modes, go to "Lighten".

 

 

Step 8

Go to Adjust>Add/Remove Noise>Edge Preserving Smooth.
Click on the eye icon so you can see the effect preview on your image.
You want to soften the Topography effect just a bit. 

 

 
Step 9



Go to Layers>Merge>Merge Down.

 

 
Step 10

Go to Adjust>Hue and Saturation>Colorize.
Experiment with the settings until you find a glass look you like.

If you like the look you have, go to Raster1 and click on the eye to hide the bottom layer. Add a Shadow and background, call it done.:)

 

 
Step 11

You can experiment with Layer Blend Modes to get a variety of looks.
Click the eye on Raster 1 to turn the visibility back on.
Change the Layer Blend Mode on Copy of Raster 1 to Luminance.

You can also try dragging Raster 1 over Copy of Raster 1.
Experiment with Layer Blend Modes and Opacity.

 

 
Step 12

Go to Layers>Merge>Merge Visible.
You may see some dark edges on your flower.

To get rid of the edge, go to Selection>Select All.
Click on the flower with Magic Wand.
 
You'll see your selection change to hug your flower.
Go to Selections>Defloat.
Go to Selections>Modify>Inside/Outside Feather.
Set it to Inside 2

Go to Selections>Invert.
Go to Edit>Clear.
Go to Selections>Select None.
That dark edge should be gone, if not repeat the feather and clear again.

 

 

Step 13

Go to Effects>3D Effects>Drop Shadow.
Use whatever settings look good to you.
Make sure to check "Shadow on new layer" so you can change it easily.

 

 
Step 14

Go to Layers>New Raster Layer.
Go to Layers>Arrange>Send to bottom.
Flood fill your background with whatever color or pattern you prefer.

That's it, you're done..:)

 

 

Different colors and types of flowers might need more experimenting.
RedDirt from Thin Air Graphics had good results with another method and a dark hollyhock.

"I followed all your instructions in Part 2 through the first "merge down" but changed the topography settings to width = 4, density = 6. Then, instead of going through the colorizing process, I simply used the Screen layer blend mode. I then merged down, removed the dark outline, and followed the rest of the tut.

It's not the same etched-glass look that you got in Part 2, but I think it's a very effective porcelain or glass flower look."

See RedDirt's results

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Experiment, and have fun!

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